AMD has started talking about the implementation of asynchronous computations principle in their graphic solutions five years ago , using since any suitable occasion to demonstrate the productivity gains from the optimization of the respective games. In the case of NVIDIA graphics solutions , It was believed that the representatives of Maxwell architecture at the hardware level, will not support this feature, and the software implementation does not provide an acceptable performance level .
According to Italian website Bits & Chips, The graphics solutions Pascal generation will not change anything. Improving Maxwell architecture through the work of Pascal provided for other priorities, and to asynchronous computation is not reached. Accordingly, Pascal graphics card generation will not be able to prove worthy in those games that are optimized for asynchronous computation. Related Products :
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