The number of gamers is increasing every year, and there is absolutely nothing surprising in that the leadership position in the profitability for the gaming industry has been for a year already in China with its huge and developed population .
Portal Newzoo predicted that this year the Chinese will spend more than $ 27.5 billion on games. At the same time, the number of Chinese with access to the Internet is more than 801.6 million people. On the second place with a small lag, which is also not surprising, are the United States. In the current year, 261.17 million Internet users of Americans will increase the total revenue of gaming companies by $ 25 billion. The top three are Japan with 12.5 billion of projected revenue
with 120 million people with Internet access.
Russia is located on the 11th position of the "top" between Italy and Mexico. According to the forecasts of Newzoo, 113.3 million Internet users in Russia will spend almost $ 1.5 billion on games. The ratio of revenue and "Internet population" to its neighbors by "top" - Italy and Mexico - is 1.87 billion by 43.1 million and 1.42 billion by 84.1 million, respectively.
For example, the average German spends about $ 60 a year on games, the Korean $ 90, and the American 96 dollars. Most of all the game variety is appreciated in Japan, spending an average of $ 105 per game per year. Related Products :
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