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Author Topic: Stream processors?  (Read 1955 times)
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« on: March 03, 2008, 11:08:03 am »

Are the stream processors the same as the unified shaders and how can i calculate the number of vertices that the video card can generate?
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« Reply #1 on: March 03, 2008, 11:15:22 am »

Stream processor use unified shaders architecture . all stream processor can now process vertex just like pixel shader .
The best benchmark to calculate Geometry Processing can be downloaded here : http://3d.rightmark.org/
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« Reply #2 on: March 04, 2008, 05:48:22 pm »

thanks for this great prog.but what if i want to know other cards not just mine so that i can distinguish which one i got to get
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« Reply #3 on: March 07, 2008, 05:06:43 pm »

If the card has only DVI output why it has a DAC (digital to analog converter) since DVI transfer the digital signals directly to the monitor on contrast to D-sub
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« Reply #4 on: March 08, 2008, 02:15:04 am »

thanks for this great prog.but what if i want to know other cards not just mine so that i can distinguish which one i got to get
For performance comparison u have to use widely used program such as 3d2006,3d2005,3d2003 ,aquamark and different game bench.
or search for right 3d benchmark in the net  Grin .
If the card has only DVI output why it has a DAC (digital to analog converter) since DVI transfer the digital signals directly to the monitor on contrast to D-sub
since there is many monitor witch require old analog signal and D-sub connection
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Intel Core i7 @ 4 GHZ :-)
Intel Core2 E8600 @ 6 GHZ
Intel Quad core @ 4200 Mhz ,
Intel Core 2 Duo @ 4700 Mhz,
Athlon X2 @ 3200 MHz .....
2x8800 ULTRA @ Vmod :-) .
4GB memory @ 1200 MHZ
2GB DDR3 @ 1600 MHz (Under test)....
2*2900 XT No crossfire
2xHD 4870 X2
2xGTX 280
Geforce 4 MX.......
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