First, Juan explained that the consumer GPU segment for the company is divided into two areas: solutions for consumer PCs and gaming computers, respectively. Game segment is characterized by lower sales volumes, but the average sales price and profit margins are higher. In the last quarter, for example, NVIDIA has kept the average selling price of GeForce GTX 750 at the same level, and on the background of the growth in revenue growth is ensured. Gaming graphics market will continue to rise, according to Jensen Juan, it is less subject to seasonal fluctuations, and this is the market in which NVIDIA has a strong position and that the company is well aware.
OEM-market solutions characterized by seasonal fluctuations, lower average selling price, but significantly higher sales volumes. Accordingly, the rate of profit is also lower, and net income figures for this segment has not so obvious effect.
In general, Jensen Huang predicts, the profit from the sale of video GeForce GTX will remain stable throughout the year. According to him, the market for gaming graphics - is a growing business. PCs remain the most popular gaming platform modernity and GeForce - is a critical component of this platform. Average selling price of NVIDIA cards is much lower than the average cost of a gaming console.
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