POSTER:computer news || DEMONSTRATION OF NVIDIA GRAPHICS TECHNOLOGY INVOLVED IN THE DIVISION PC-VERSION
DATE:2016-03-01
In the last few years, no major project from Ubisoft was not created without serious infusion from NVIDIA. Newbie network shooter The Division is no exception. As evidence, Ubisoft released a full video, which is more or less described in detail in The Division used graphics technology from GameWorks package.
The main component of GameWorks is the algorithm of global shading HBAO +. According to Ubisoft, the algorithm not only technologically predecessor, but it also works much faster. Ubisoft also emphasized technology PCSS soft shadows. According to the developers, this technology has become a key to build soft shadows, given the verticality of the environment in The Division.
We remind you that The Division will be released on March 8 on PC and consoles of the current generation.
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DEMONSTRATION OF NVIDIA GRAPHICS TECHNOLOGY INVOLVED IN THE DIVISION PC-VERSION
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