The platform physX will be integrated for accelerating physical effects in games by NVIDIA video chip (with CUDA architecture support ) - at the present moment there is support to only geForce 8xxx and GeForce 9xxx.
New drivers, will be able to introduce physics acceleration in games. But if one video card is not enough it is possible to improve the performance with physical SLI support . NVIDIA representatives also not note that they are not going to make PhysX platform exclusively for they own use - AMD can introduce physics acceleration using their video chips.
It became later known that Intel physical cursor havok will be complete from May this year and it will be given for free to some games developers . In 2009-2010 intel will present the graphical solutions larrabee, witch can get physics acceleration functions . General enemy to intel larrabee can be AMD and NVIDIA with physX platform .
According to NVIDIA representatives , associate confirmed the intentions of company to develop PhysX as open platform. To games developers physX SDK instruments will be obtained free of charge, and any video chip producer can collaborate with NVIDIA for the adaptation Of physX under its needs.
NVIDIA is not assembled to cease the support of these AGEIA card in the plan of new drivers production until there is a demand.