At GTC 2017, NVIDIA demonstrated a number of novelties in the field of virtual reality. Even before the event, it showed a prototype system that can simultaneously work with the four helmets of virtual reality HTC Vive. The recipe for creating such a system is quite simple. At the heart of the compact "server" lie four professional graphic adapters Quadro P6000, running a virtual machine. Each adapter is connected to its own HTC Vive. Teamwork with several virtual reality helmets in the same room can be useful in training programs.
In general, as recognized by NVIDIA , the company is actively developing in the sphere of optimizing the methods of rendering scenes for virtual reality technologies, and also trying to improve the user interface and the devices used to display the image before the user's eyes. Watching a person's eyes, for example, can be used to focus the output of a high-resolution image in front of the user's eyes, while the rest of the scene can be rendered worse to save resources and reduce delays.
Researchers at NVIDIA believe that someday virtual reality devices will replace keyboard, mouse and monitor. This makes special demands for recognizing voice commands and converting them into a text form. In addition, the text will need to be clearly displayed on the display of virtual reality devices. Related Products :
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