In the yesterday's press release AMD reported its plans about the support of physical calculations in games using its video cards. For the beginning, it is necessary to recall that the active wars for physics began from the purchase of Ageia, whose physical engine is used by NVIDIA. After this, the quantity of games, including AAA class with the support of this technology, increased, and since NVIDIA GeForce video card support the acceleration of physical effects by hardware . ATI already developed its physical engine, which in practice did not obtain any development.
In this case NVIDIA physX step by step collected update, but AMD, until now do not have an accurate response. PhysX is the exclusive development, and therefore, cannot be used by AMD. Thus, recently, appeared information about the fact that NVIDIA is clearly disposed against the use Of physX in a system, in which, besides GeForce, will be installed a competitor video card.
In the new press release AMD notes that, in contrast to its competitor, AMD does not want to divide different developers . Therefore, they signed an agreement with Pixelux entertainment, whose of development and ideology exactly approach AMD. Pixelux is also contented by this union, since, according to them, AMD strategy does not contradict their basic purpose : the development of technologies, which are capable of working on different PC set , not attached to concrete platforms. Base will become the Digital molecular matter, more known as DDM. This is the exclusive physical engine pixelux, whose new version, on the assertions of developers, can be licensed by them conveniently. Furthermore, it will be more simply integrated in other physical systems. The new version of the physical engine will be oriented to devices, which support OpenCL and DirectX 11. It notes with this AMD technology can be used, also, on different gaming consoles , and all new video card radeon HD 5800. Related Products :
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