head of Electronic Arts studio recognizes that game developers should already think about the future, if necessary to start creating games using virtual reality technology. It can be traditional helmets with built-in monitors and headphones, and there may be some holographic solutions. When EA partners offer appropriate hardware platform, game developers have to be ready to implement a new way of human-computer interaction.
According to CEO EA, game developers should not rely on the hardware capabilities in predicting trends in the industry, and to methods of human interaction and hardware. For example, console games provide a model of interaction - a man sitting on the couch in front of a large TV, leaning back (type solutions Nintendo Wii and Microsoft Kinect are not included here). Man sitting behind computer, leaning forward as much as possible going into what is happening on the screen. In the case of mobile devices pose a characteristic quite different . Evolution of virtual reality technology can generate a fourth mode of interaction, providing the player immersion in a fictional world at several senses. Games of the future need to be designed exactly with these features. Related Products :
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