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Graphical solutions and central processors producers in recent years work on the effective use of computational resources for constructing realistic exploded views using the rays tracing method . NVIDIA lays hopes on CUDA platform, Intel company will solve this task using larrabee.
Associate reports that the young California company caustic graphics inc. developed a new solution, which allow to accelerate images construction using the ray tracing method by 20 times in comparison with the existing platforms. This solution was called causticRT and it combine hardware and software, in this case it uses the resources of central processors and video chips. However, the heart of this platform will become its own hardware accelerator, for which will be written the corresponding software.
The announcement of this device is planned on April present year, and in 2010 , causticRT will release the following generation, which will ensure the ray tracing acceleration by 200 times. Caustic graphics inc Company were based on descendants from Autodesk, Apple, ATI, Intel and NVIDIA; therefore, experience in the sphere of the video acceleration already exists. Related Products :
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