Bill kircos, Intel director in the region of products and technologies, openly stated that soon the company does not plan to release discrete graphical solution. Instead of this engineers and programmers effort will be concentrated on the improvement of hybrid processors with the built-in graphic system, and also during the creation of solutions for accelerating calculations. Operating times on larrabee project will prove useful for Intel in the server segment, more detail about the plans in this sphere the company representatives will describe within the next few days.
There are different reasons, why Larrabee will not appear in the form of discrete graphical solution. The use of multi-core product with x86- compatible architecture for video acceleration , require from programmers cardinal revision of approaches to the work on games. The large preparation periods Of larrabee for the announcement Finally, larrabee prototypes could possess a too high energy consumption level in order to be entered in the separate consumer niches like mobile graphical solutions.
It is important to understand that all these difficulties could be resolved by Intel. However, the market for the productive gaming video card is a limited niche in comparison with the volume of integrated graphic products. Intel company is considered as the most important producer of integrated graphical solutions.