GPU NVIDIA Pascal GP100 will be released only as computing boosters. However, this does not mean that the "big Pascal for games" will not be released: the whole question is when this will happen, .
Jonah Alben - NVIDIA chief specialist in architecture, has been closely involved in the development of GPU GP100. According to him, the architecture Pascal was originally designed with the intention to please both experts to accelerate computing, and developers autopilot systems. NVIDIA did not forgot about game lovers. At the very least, a company spokesman says that the same GP100, if necessary, can show a decent performance in Crysis. Pascal Architecture scale well, according to a leading NVIDIA Developer.
Video game generation Pascal first master the memory type GDDR5X or GDDR5. In addition, performance calculations with double precision in gaming graphics cards will be limited, which is quite natural.
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