Trying to assess the first year of VR presence on the market, the head of NVIDIA quarterly reporting conference, said that in general, "the first year was very successful." hundreds of thousands of the respective devices were sold. The company offers video gaming and professional, ready to work with virtual reality helmets, improved its software solutions.
Now the rest of the industry, according to NVIDIA's founder said, is working to make virtual reality devices easier and cheaper, easier to use and with less cables. NVIDIA Corporation is also moving in this direction.
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