Appearance on screens of the three-dimensional version of motion picture avatar undoubtedly whipped the interest of public in the technologies of space image construction. NVIDIA Company already more than year attempts to inculcate the popularity of 120 Hz technology, which allow to build space images with the use of active glasses and monitors, which support refresh rate frequency 120 Hz.
In this year for the market of consoles 15-20 games , which support stereoscopic exploded view, will appear. In 2011 the quantity of similar games will rise to 35-50 pieces. Consoles support identical level of user sensations for all games, not depending on the model of utilized television set. True, in the case with consoles for constructing the exploded views special glasses and compatible television set will be required.
The owners of personal computers cannot attain similar stability - the quality of picture and reproduction speed depend on the configuration of computer and characteristics of the monitor. consoles producers check and analyze each game, prepared for concrete platform. In case of PC similar control from the side of producers there is no hardware guarantee, if we do not consider nuances like the support to physX technology. NVIDIA Company is assured that the games will sooner or later become stereoscopic, but infrastructure must mature by the general propagation .