POSTER:computer news || AMD INTRODUCED GPUOPEN OPEN ANSWER TO NVIDIA GAMEWORKS
DATE:2015-12-16
NVIDIA successfully promotes a set of tools GameWorks. With the use of these instruments have created a lot of games. It seems that AMD does not want to keep up with competitors and intends to bid on open drivers, compilers and tools for game developers. Previously, the company has already submitted an initiative Boltzmann, which develops open for hybrid counterparts CUDA computations using the CPU and GPU. In particular, this project GPUOpen.
It will include tools, libraries, SDK and implementation of visual effects for igrodelov. The system will include TressFX, GeometryFX, AOFX, ShadowFX, LiquidVR, CodeXL, Firerays SDK, FireRander SDK, RapidFire SDK, AMD Compute Tools, AMD Graphics Services, CodeXL Static Analyzer and Tootle, while the system itself is cross-platform. This will be used in its OpenGL and Vulkan, and DirectX for Linux and Windows respectively.
Also among the goals of the project indicated porting games from consoles to the PC, and proprietary drivers.
Such an initiative can not only strengthen the position of AMD among supporters of free software, but also help the development of Linux-games.
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AMD INTRODUCED GPUOPEN OPEN ANSWER TO NVIDIA GAMEWORKS
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