At the opening of NVIDIA GTC 2016 founder has once again demonstrated the commitment of his life principle: " IF you can not do it - criticize a competitor."
We add that other NVIDIA representatives during yesterday's speech to the analyst affected the more mundane topics. The purpose of such events - to show the strengths of the company and to inspire confidence in its ability to make a profit. Many statistics were given in the previous quarterly conferences, but for demonstrating success analysts presentations drafters decided on a "repetition of the material."
About 86% NVIDIA revenue currently received from the four areas of activity: gaming solutions, professional graphics, data centers and automotive electronics. And growing revenue in these areas are at faster pace.
For example, three years in the gaming segment, the average rate of revenue growth - about 30% per year. Server solutions such as computing accelerators and specialized clusters grow by 7% per year, while the automotive business - 80% per year. The rate of profit at the same time steadily increases.
In the world there are at least 2.8 billion. People aged 18 to 40 years, which may be of interest to computer games. At the same time 70% of the user base is sitting on video cards earlier generations - age up to Maxwell.
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